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Showing posts from June, 2019

D1 - Resubmission

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Omniya Tajni D1: Evaluate how the technical and auditory qualities meet the identified purpose When I finished creating my radio segment, I presented it to the 2 clients Tamasha and Coney and created a focus group in order to gain feedback and suggestions to anything that I can improve to make it better. Presenting my product to a fours group was a huge benefit as it allows me to gain detailed feedback from the clients included, as they would be very specific and make suggestions to what I can do to improve my final product. In my focus group, I was able to receive positive feedback as well as slight improvements that I could make to improve my final product and make it even better.  The members of the audience really liked the topic that I decided to focus on and how restaurants in the borough bring individuals together due to the fact that it is local. This allows me to meet the client brief as I was able to explain and talk about location in Tower Hamlets that mean...

P6 - Resubmission

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Omniya Tajni P6: Carry out post-production edits to the sound elements I recorded 5 different sound effects that I planned to use in my radio segment. The 5 sound effects I have recorded and the edited version of them:  -         Customer taking order:  https://youtu.be/FyDmczDoR58 -         Baby and mother:  https://youtu.be/T5Rl7TiEgX4 -         Children’s playing:  https://youtu.be/i963GLxGx14 -         Café atmosphere:  https://youtu.be/n6pr7UBIDbM -         Birds tweeting:  https://youtu.be/E7B7UBQQ6k8 The reason I decided to record these sound effects because I felt like it would set the tone for the interviewee and would allow the audience to visualise what the interviewees would be talking about. Before the interviewee started speaking for the second...

P5 - Resubmission

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Omniya Tajni P5: Record the different sound elements In my brief it was stated that I must record five 30 seconds to one-minute-long pieces of audio of places in my local area. I recorded these 5 audios, as they are in my local area and would be able to fit and compliment with what the interviewees have said. These are the 5 sound effects I have recorded, without editing. 1.      Baby & mother playing:  https://youtu.be/Kq5IIEOMFRQ 2.      Birds tweeting:  https://youtu.be/-dxGB-Fw7HM 3.      Café atmosphere:  https://youtu.be/PaAcYOQV618 4.      Children playing:  https://youtu.be/KACn6FiWtmE 5.      Customer taking order:  https://youtu.be/lEsS9QiKZho This is evidence of me recording one of my interviewees, using the H5 Recorder: I used a H5 Recorder to record my sounds and interviews. I inserted the SD Card into the recorder ...

P3 & P4 - Resubmission

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Omniya Tajni P3: Develop ideas for sound elements for identified media purpose P4: Generate planning materials for the intended production of sound elements Before I interviewed the 3 individuals, I needed to make sure I have developed my ideas and had a solid plan. These are the different production documents I have worked on to develop my ideas.  Mind Map This is a mind map where I developed all the ideas into sub headings The 5 different sounds I eventually came up with to record are: Order being taken, Coffee/blender machines, customers chattering/laughing, scooping of ice cream and cups/spoon stirring. This will link to the dialogue of the interviewees and will allow the cafe/restaurant atmosphere to be visualised by the listeners.  Rough Script This is a rough script where I planned all the questions I will be asking each individual Location Recce This is a location recce I created before I went to interview the 3 i...

P2 - Resubmission

Omniya Tajni P2: Describe how the sound elements are produced Sound is created in different way for different media products. It’s not just the sound in the scene/location that is recorded. Sound artists record more sound separately, enabling the sound to have the effect they would like it to have. Techniques Foley sounds are used to create the realism of a specific soundtrack or sound needed. Foley sounds are often recording in a creative and crafted way to create the extra realism for the product. This can be either the bang of a door or just normal footsteps, provides a touch of realism. The Foley artist usually becomes the actor in some ways, as the sound they are creating needs to be convincing, so they need to act the part. The pace and timing need to be specific in order for it to synch with the actual character’s actions. A Foley sound recording stage includes craft of all sorts such as cutlery, trays, tin cans, shoes. Foley artists can be as creative as possible. ...